All We Have Are Words

All We Have Are Words

It’s funny how little Japanese you have to know before you can quibble with a translation.

2006 Vs. 2016

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2006 Vs. 2016

I began writing a blog about games ten years ago this month. I had just moved to Seattle for a new job and I was bursting with the desire to inform people how games were really made, because an understanding of that would explain so much about how these artifacts of culture became what they were, and naturally point to directions we might explore to further unlock the medium’s promise.

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Notes on Middlemarch

Notes on Middlemarch

I finally finished George Eliot’s Middlemarch after reading it off and on over the last two years. It’s a very long novel and some parts go more slowly than others but overall I found it enjoyable and worthwhile so I thought I’d write down some notes on it.

Notes on Infinifactory’s Music

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Notes on Infinifactory’s Music

Infinifactory is an open-ended puzzle game from Zachtronics Industries, the makers of SpaceChem and Infiniminer, where players design systems in a 3D space to create “factories” that assemble (and destroy) products. 

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Lindsay Lohan’s The Price of Fame

Lindsay Lohan’s The Price of Fame

Start Lindsay Lohan’s The Price of Fame and you see a randomly selected quote about the nature of fame– in the same way that Call of Duty used to show you a pithy (and often anti-war) quote about the nature of armed conflict after you died, before the game put you back into the action.