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March 9, 2010

The Fantasy of Control: Dispatches from GDC 2010

I am writing about the 2010 Game Developers Conference for GameSetWatch and will link the articles as they go up here.

Part I. EVE Online. The BART.
Part II. Press pass. Jenova Chen.
Part III. The Metreon. Infinity Ward.
Part IV. Workflows. Fluency.
Part V. Baiyon. Incandescence.
Part VI. Parade. Trauma.
Part VII. Trends. Video Games.

February 12, 2010

In the Dungeon

As “reality” television show The Tester prepares to make its dramatic PlayStation Network debut, I offer a personal story of entering the game industry through the ranks of Quality Assurance on Edge Online. It is sectioned into four parts.

Part One. The call; the journey.

Part Two. The people.

Part Three. The atmosphere.

Part Four. The meaning, or lack thereof.

Please enjoy.

September 7, 2009

Game Developer Magazine: Ask a Pizza

One of the benefits of writing about games is the discovery of normally hidden elements that work to make things happen behind the scenes, such as the ever-present but little-discussed pizza.

May 7, 2009

Recent Work for Game Developer Magazine

As some know, I contribute a small amount of snark to Game Developer Magazine. These pieces are occasionally posted online at Gamasutra as well. Before you ask: no, nothing in it is about you.

Dubious Pitches.

Hard News.

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This page contains an archive of all entries posted to Magical Wasteland in the Writings Elsewhere category. They are listed from oldest to newest.

Secret Treasures is the previous category.

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