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On Game Development
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How dynamic music is implemented in today’s games and how we could do better.
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The 25th GDC is a haze and a blur. So is the future of games.
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Discussing the state and future of the Japanese game development industry.
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A thought on how emphasis on competition can remove the fun from games.
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Seven daily dispatches from the whirlwind of GDC in San Francisco.
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A look at production at three prominent but very different studios.
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Life as a game tester deep in the bowels of a major publisher.
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