I wish I could say this blog was started with only the most noble of intentions, but the truth is that I began writing Magical Wasteland as a way to give vent to some of my more personal frustrations with the industry in which I labored. I wrote anonymously in order to protect my employers from anything off-message (the number of big-developer bloggers who have gotten in trouble at one time or another for something they wrote on an ostensibly personal site is, I suspect, close to a hundred percent), and to protect myself, especially during the time I was working as part of a team whose members with more public contact information had been, without exaggeration, stalked, and more than once. I was also sniping at what I saw as “bad writing” in the enthusiast press, and, combined with my inextinguishable penchant for being a smartass, was sure to make trouble for somebody at one point or another.
The anonymous days, however, are over. Now, the only people I can cause difficulty for are me and my wife (who is used to that idea). After many years of working on very big games I have decided to try something new. Floating untethered without an idea of exactly where one is headed is an odd sensation, but one that I hope will turn out to have been necessary: the right decision. I am designing and writing, and hopefully all of the game journalists who have held deep in their hearts fiery vendettas against me for lampooning their typos– I’m flattering myself, I know– will see fit to forgive, and look upon my future creations with a benign eye. Magical Wasteland will continue to be a place for my personal thoughts on games, and future updates on the other things will come from more appropriate venues. I’ll conclude this little announcement of a post with a quote that I hope I will not get in trouble for, from the good people of Bungie (whom I all still love dearly, don’t sue me please), occasioned by the studio’s triumphant, nearly miraculous departure from Microsoft on July 7th, 2007. “The road to World Domination,” they wrote, “is twisty, and paved with bumps, potholes and sweet, sweet jumps.”