Though we regularly discuss the “quality of life” problem in Western game development, the Japanese have it even worse. There, long hours and sleeping at the office aren’t exceptional— they’re a matter of course for all kinds of businesses. But the combination of the culture of the game industry combined with the culture that produced karōshi (lit. “death by overwork”) can be especially potent. One anecdote I’ll always remember illustrates starkly how wretched it can become.
A large Japanese game studio was crunching, as usual, to get the next game out the door. The hours were insane and those employees with families hardly ever got a chance to see them. One day, a worker went to his boss and begged him to let him leave early that evening. It was his daughter’s birthday, he explained, and he wanted at the very least to have the chance to celebrate with a nice dinner together with his family. “Fine,” the boss said. The man went home at an unusual five o’clock that day.
Then, a little past midnight, the phone rang. It was the boss.
“Your daughter’s birthday is over. Get back to the office.”

Comments (3)
The quality of life discussions, and the revelations of what the game industry expects from its workers, has scared me away from ever working in the field. If you can make a game to go up on the download services with a day job that pays significantly better than the shitty pay you get in the game industry, why would you chain yourself to a development studio? Are they insane, or just naive?
Posted by Merus | April 13, 2009 1:39 AM
Posted on April 13, 2009 01:39
@Merus: We're insane.
@Matthew: Awesome story. I'll refer to this next time my other half is upset that I didn't make it home for dinner at 8:00
Posted by kidko | April 15, 2009 9:13 AM
Posted on April 15, 2009 09:13
I had always wanted to work in Japan on games, but the reality of the hours and the poor pay just didn't cut it. Instead, I settled for a nice trip to TGS and a little Akihabara shopping spree. :)
Posted by Random808 | April 16, 2009 12:03 AM
Posted on April 16, 2009 00:03