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Bad Writing About Games, pt. III

“The first half of Assassin’s Creed is a truly clairvoyant experience. You’ve never played anything like it. The sagacious story, incalculable crowd interaction, and unprecedented freedom to traverse the environment how you choose are landmark moments.”

GameTrailers.com.


Comments (2)

> incalculable crowd interaction

From some of the videos of the AI that are doing the rounds, it does look like they don't bother calculating anything :)

This is one of my favorite pieces of bad writing about games. You can just see thesaurus.reference.com open in a tab as it was being typed out.

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