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Getting One’s Due Credit

As a cost-saving measure, Activision has joined the ranks of publishers that do not print the full credits for a game in the accompanying manual. Rationally, this may seem like a small, perhaps inconsequential loss in the overall battle for the recognition of talent and hard work (the credits can still be seen in-game, after all). But it’s somehow saddening all the same. Not everyone hungers for fame or recognition beyond that of one’s close friends, but as a kind of professional courtesy it doesn’t seem prohibitively expensive. A name in print is nice, as any journalist will tell you.


Comments (1)

Why don't we have a union yet? A cost-cutting measure for Activision, a giant step back in the life of pit-pony developers.

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