The Writer Will Do Something

The year is 2012. You are the head writer for the third game in the wildly popular ShatterGate™ franchise. Expectations are through the roof: fans of the series are waiting for the biggest, most bad-ass entry in the series yet, and your publisher is expecting the best-selling title in its history. But the games development hasnt gone as smoothly as planned. One morning, just a couple months before E3 and six months before ship, an emergency meeting is called...

...brilliant and horrifying...
— Kotaku